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Game updates, announcements and news from Trival.

Replaced Wild, unoccupied oases will generate animals only during the first three days after the server starts; after that, no new animals will appear, and occupied oases do not generate animals.

Replaced Offer counts are now shown on the international market: “All” shows offers available to you, “For me” shows offers addressed to you, and “Mine” shows your offers; the number on a green background at the top shows offers addressed to you, while the number below the icon shows offers posted today.

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New Added a new page to the manual explaining how the farm list works in more detail.

Replaced Updated the top menu: countdown timers next to the farm list and international market show when they will open.

Corrected Fixed farm villages: newly generated farms will have level 20 resource fields, except for crop fields.

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Corrected Fixed demolition layout shifts and pagination; added a countdown to the active building card.

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Improved the NPC exchange: entering 0 for a resource type and selecting “Distribute” allocates resources to the other types. When crop production is negative, the system automatically recalculates the remaining crop and the maximum available resource amount.

Updated the main page.

Increased the number of cages received.

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Updated the NPC exchange and three-hour resource purchase controls on the troop training page.

Increased the font size of troop information in reports.

Updated the design of the report and message lists.

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With tier 2 hero items now available, each item now displays its tier.

Updated the Town Hall page design.

Fixed several minor bugs.

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Updated the homepage design.

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